That’s it. That’s it. I’m done. I’m finished. No more. It’s over. I am NOT going back on Facebook. Finished; over; kaput.
Why? Why am I posting this here and not on a personal blog? Well, besides having DELETED IT since I never used it anymore, this is also something that is quite relevant to my creative potential. I’m sorry to say that Facebook is the ultimate black hole when it comes to invigorating and inspiring and upholding my creative potential. All of my energy, my drive, my attention, and time, was being devoted to that thing. I have not been creating; I have been consuming; and let me tell you why: Because Facebook is designed solely to become as addictive as possible. It’s designed to replace this vast web of ours and suck it all up like a veritable straw from our milkshakes.
Another important note: I truly believe that it has led to an increased sense of depression, paranoia, narcissism and privilege. I’ve noticed the growing attitude and expectation is that if you DON’T have Facebook, you’re not part of the scene, and will be cut out from plans, events, gatherings, and meetings. Seriously. The local Steampunk group depends SOLELY on Facebook now for posting its meeting times and locations. They don’t update their website anymore with important information, and unless you happen to be there at the right place and time, and are part of the right Facebook Group, you would have never known that there’s supposedly a community of steampunk enthusiasts here in Reno having a meeting at someone’s house to organize this year’s ball in Virginia City. Talk about being exclusive! It’s a damned shame. Only 4 people are headed to that meeting, rather than the 40 it should be, and they don’t seem to understand that it’s because they’re limiting themselves to a very select number of people who may or may not happen to be viewing their Facebook feed at the right time.
Years ago, a friend of mine, about 20 years my senior, used to get upset when I insisted that I be contacted via email or instant messenger rather than a telephone. He used to say in a sarcastic tone: “There’s this REALLY NEAT INVENTION. It’s called a TELEPHONE. You can pick it up, CALL someone, and TALK TO THEM.” I used to think my friend was merely being sarcastic and stubborn when he told me this, but the cliche often uttered these days is: “we have more friends than ever but we’ve never been more alone,” and I am finding that to be very true. Not only was Facebook becoming my boob tube, essentially replacing most (if not nearly all) of my social interaction, but it was pulling me into this psychological vortex of despair, loneliness and depression—or at least I strongly believe this to be true. Such a hypothesis will either prove itself over the next month or two, or it won’t. In either case, in 14 days time, my account will be scheduled for permanent deletion, and we’ll just see how well I cope with being dumped back into the larger world—the more free and better world—that I used to be part of before being sucked into Zuckerbergland. I’m betting I might just end up being more productive as well.
So, for all of you out there who may have followed me, my tailoring page, or known me on Facebook, I’m very sorry, but I will not be attending to that forum of communication any longer. However, for those here, who I have regretfully been neglecting for the last few months: please accept my most humble apologies. I promise I will return to the land of the living and vibrant, and I will start contributing once again to my artistic, sartorial pursuits.
So, I’ve been studying tailoring for going on 5 years now, and I’ve never yet hand-drafted a pattern using a pencil and paper. I figured that needed to change, and I set off to do this about two months ago. In order to draft, I required a drafting square. Once again, being low on money and believing in making things myself influenced me to create my own drafting square. So, of course, I overdid it, and not only did I make a square, but I made an overall accurate reproduction of a vintage 1907 tailor’s square, originally put out by Lufkin Rule Company.
Once I had some working prototypes I went on to actually try my hand at drafting for the first time, and of course I picked a Prince Albert Frock Coat. Why not? ;D Continue reading if you care for the details and a video!Read More»
I’ve made a 1:1 scale template for creating a tailor’s square, otherwise known as a Tailor’s L-Rule. The template was based off of Fredrick Croonborg’s page illustration from the 1907 Supreme System by Fredrick Croonborg. With this, anyone can now download the PDF or layered Adobe Illustrator file and create an accurate reproduction of the classic imperial unit tailor’s square. The Adobe Illustrator file comes with two artboards: One which is a composite template of the entire square, in layers, and the second contains separate pieces for the event in which someone might want to fabricate a reproduction in wood, brass, or any other material they wish. I’m personally going to take these templates over to my local makerspace and use the laser cutter to etch a couple of these out of plexiglass or wood with a brass brace!Read More»
I’ve changed my Patreon to a monthly campaign, and I’ve resorted my goals and rewards to reflect the new system. This allows for more flexible nature of content without worrying about what I should make a paid piece or when I should release them. The goals are now on a monthly basis, meaning they went up since I was originally basing my goals at an average of one piece of content per week. The rewards also have been adjusted, and I used the Fibonacci sequence to reflect the order of magnitude (yes I realize magnitude is done by powers to the decimal, but bare with me). The idea is, since every larger square encapsulates the rewards gained by the previous square, it would make sense. Yay math!
Additionally, for the upper rewards in the hundreds, I came up with something creative. I’ve always been trying to figure out a good way to make payment plans available for people wanting to commission me for clothing. Since paid commissions are so expensive, payments help out rather than paying a huge lump sum. So I added those, and to my astonishment the Fibonacci sequence also accurately reflected the amount needed for making such levels of clothing! This is due to amount of cloth/trimmings, and the extra work needed to make those garments. Again, yay math! The rewards are actually a discount compared to the prices I have on my Etsy page. This should really encourage people to become customers I’m hoping, and it’ll just lead to more content creation. More projects means more footage to make learning material!
To quote Kevin Rose, this is amazing.
It seems many people all over the globe are conceiving of the same idea at once, and this is a good thing. A couple years ago I wrote about the idea of creating a system to virtually fit and draft patterns for tailored garments. I also wrote another blog post about whether patterns should be copyrightable or not.
In 2010, I came up with this idea everyone’s talking about, and I started doing research on existing pattern-drafting software. I discovered Optitex and I contacted a consumer relations rep to see if they would be interested in working with the open source community, but unfortunately they weren’t. They market their proprietary software to huge industry players for thousands of dollars per license. I also recommended that they at least work with the gaming development community to help develop their physics engine. I told him, there’s no industry better at analyzing 3D rendering and physics than the gaming development community. The rep hadn’t even considered it and was doubtful if it would work.
.…but then I just discovered something called Valentina, and now I’m really, really excited. I need to speak with this man.Read More»